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For example, an infantryman will not be able to handle a heavy machine gun and in the same vein, a machine gunner will not be able to handle explosive weapons like a grenadier would. – each with their own class-specific sets of abilities and weapons. However, the developer has confirmed that the game will feature multiple classes such as soldiers, machine gunners, grenadiers, etc. Zero Hour Interactive hasn’t really showcased much in the name of gameplay at this point, so it’s unclear how much the game will delve into field tactics. 2017 release of Tripwire Interactive Rising Storm 2: Vietnam was the last notable release in that particular setting, and fans have been yearning for a new game ever since. The Vietnamese theater of war has remained one of the most underutilized settings in military games for a very long time. It’s currently slated for release in 2022, and it looks pretty darn promising, to say the least say. HOT LANDS.Īgainst the Vietnam War era, HOT LANDS describes itself as an ATS (Accessible Tactical Simulation) and promises to strike the perfect balance between accessibility and realism with its gameplay. Developer Zero Hour Interactive is also aiming to enter the same market with its upcoming tactical first-person shooter. Recent years have seen games such as hell loose and Escape from Tarkov explode in popularity for this very reason. However, as Battlefield continued to water down its gameplay mechanics to appeal to as many demographics as possible, a void for more realistic military shooters emerged.
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Although there are a ton of subgenres such as arena shooters, survival horror and what you get under the umbrella of the first person shooter, the military shooter remained the most popular for a very long time. Jhe first-person shooter genre has been one of the biggest in the medium, and it continues to grow at a rapid pace year after year.